I'm starting the development of a new game for the Commodore Amiga. The idea is to create a simulation game where you are the team principal of a racing team.

Currently I'm writing the race logic. Everything is in a early stage of development. For now, you can send orders to your drivers an accelerate the time playing in a single circuit. There are a lot of things to add such as the fuel consumption, engine failures, tyres degradation... Then the administration of the team between races.


I have many features in mind but, as you can imagine, I'm doing this using my spare time so I will try to find a minimal set of them to create the game. Even though, I think this is very ambitious and I'm not sure to finish it.

Regarding the technical specs, I'm using ACE to create the game so basically it will be  ECS and it will require fast memory. Honestly, I'm not sure to be able to make this run properly in a 500 but I will try to achieve that.

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